Work on each model begins before any software is launched. First step of the process is always research. We need to collect as much information and reference photos as possible to make sure each detail is modeled accurately.
MODELLING PROCESS
After research is done, this is where we start giving shape to the model using Blender. The quality of the 3D model affects subsequent stages of the process, so this makes it the most time consuming step.
WORKING ON TEXTURES
Once we have the perfect 3D model we can start working on textures. This is where the model gets its final look. For this step we mainly use Adobe Substance 3D which allows us to make very realistic procedural textures.
FINAL TESTS
Last step of our process is testing. We place our model in the most popular game engines like Unity 3D and Unreal Engine checking how it performs and making corrections if necessary. This makes our models ready to use in your application without any issues, regardless of the application.
LAST PREPARATIONS
Finally, a render is prepared and the 3D model is sent to the stores such as Unreal Marketplace, Unity Asset Store, Sketchfab and CGTrader or sent directly to our business customers.
If you like our finished projects and are interested in our services, we would be happy to produce what you need on an individual order.